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	<title>1337mobile</title>
	<atom:link href="http://1337mobile.leetr.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://1337mobile.leetr.com</link>
	<description>iPhone and Android Mobile App Development</description>
	<lastBuildDate>Wed, 14 Apr 2010 20:25:11 +0000</lastBuildDate>
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		<item>
		<title>Hello world!</title>
		<link>http://1337mobile.leetr.com/2010/04/14/hello-world/</link>
		<comments>http://1337mobile.leetr.com/2010/04/14/hello-world/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 20:25:11 +0000</pubDate>
		<dc:creator>Denis Smirnov</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Welcome to Leetr.com Blogs. This is your first post. Edit or delete it, then start blogging!]]></description>
			<content:encoded><![CDATA[<p>Welcome to <a href="http://leetr.com/">Leetr.com Blogs</a>. This is your first post. Edit or delete it, then start blogging!  </p>
]]></content:encoded>
			<wfw:commentRss>http://1337mobile.leetr.com/2010/04/14/hello-world/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>iPhone: Launching iTunes links from UIWebView</title>
		<link>http://1337mobile.leetr.com/2009/12/21/iphone-launching-itunes-links-from-uiwebview/</link>
		<comments>http://1337mobile.leetr.com/2009/12/21/iphone-launching-itunes-links-from-uiwebview/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 18:18:19 +0000</pubDate>
		<dc:creator>Denis Smirnov</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[UIKit]]></category>
		<category><![CDATA[UIWebView]]></category>

		<guid isPermaLink="false">http://1337mobile.com/?p=159</guid>
		<description><![CDATA[Add the following code to your UIWebViewDelegate: - (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType { if (navigationType == UIWebViewNavigationTypeLinkClicked) { [[UIApplication sharedApplication] openURL:request.URL]; return false; } return true; }]]></description>
			<content:encoded><![CDATA[<p>Add the following code to your UIWebViewDelegate:</p>
<pre>
- (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType {

    if (navigationType == UIWebViewNavigationTypeLinkClicked) {
        [[UIApplication sharedApplication] openURL:request.URL];
        return false;
    }
    return true;
}</pre>
]]></content:encoded>
			<wfw:commentRss>http://1337mobile.leetr.com/2009/12/21/iphone-launching-itunes-links-from-uiwebview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone: How to make iPhone vibrate</title>
		<link>http://1337mobile.leetr.com/2009/12/11/iphone-how-to-make-iphone-vibrate/</link>
		<comments>http://1337mobile.leetr.com/2009/12/11/iphone-how-to-make-iphone-vibrate/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 20:32:44 +0000</pubDate>
		<dc:creator>Denis Smirnov</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Audio]]></category>
		<category><![CDATA[vibrate]]></category>

		<guid isPermaLink="false">http://1337mobile.com/?p=153</guid>
		<description><![CDATA[Add &#8216;AudioToolBox&#8217; framework //import the necessary files #import // Vibrates the phone - (void)vibratePhone { AudioServicesPlaySystemSound (kSystemSoundID_Vibrate); }]]></description>
			<content:encoded><![CDATA[<p>Add &#8216;AudioToolBox&#8217; framework</p>
<pre>//import the necessary files
#import 

// Vibrates the phone
- (void)vibratePhone {
  AudioServicesPlaySystemSound (kSystemSoundID_Vibrate);
}</pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone: Change the app name under icon.</title>
		<link>http://1337mobile.leetr.com/2009/12/01/iphone-change-the-app-name-under-icon/</link>
		<comments>http://1337mobile.leetr.com/2009/12/01/iphone-change-the-app-name-under-icon/#comments</comments>
		<pubDate>Tue, 01 Dec 2009 19:18:27 +0000</pubDate>
		<dc:creator>Denis Smirnov</dc:creator>
				<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://1337mobile.com/?p=151</guid>
		<description><![CDATA[This one is easy to. Change the &#8216;Bundle display name&#8217; value in the Info.plist file.]]></description>
			<content:encoded><![CDATA[<p>This one is easy to. Change the &#8216;Bundle display name&#8217; value in the Info.plist file.  </p>
]]></content:encoded>
			<wfw:commentRss>http://1337mobile.leetr.com/2009/12/01/iphone-change-the-app-name-under-icon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone: Custom Fonts Using Zynga&#039;s FontLabel Class</title>
		<link>http://1337mobile.leetr.com/2009/11/30/iphone-custom-fonts-using-zyngas-fontlabel-class/</link>
		<comments>http://1337mobile.leetr.com/2009/11/30/iphone-custom-fonts-using-zyngas-fontlabel-class/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 07:03:07 +0000</pubDate>
		<dc:creator>Denis Smirnov</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[custom font]]></category>
		<category><![CDATA[zynga]]></category>

		<guid isPermaLink="false">http://1337mobile.com/?p=148</guid>
		<description><![CDATA[Using custom fonts is not the most straight forward thing on the iPhone. Luckily good people at Zynga developed an easy to use FontLabel class. Download it here. Add the files to your project. Step 1. Import the FontLabel header: #import "FontLabel.h" Step 2. Create a label. //note the name of my font file is [...]]]></description>
			<content:encoded><![CDATA[<p>Using custom fonts is not the most straight forward thing on the iPhone. Luckily good people at Zynga developed an easy to use FontLabel class. Download it <a href="http://github.com/zynga/FontLabel" target="_blank">here</a>. Add the files to your project.</p>
<p>Step 1. Import the FontLabel header:</p>
<pre>#import "FontLabel.h"</pre>
<p>Step 2. Create a label.</p>
<pre>//note the name of my font file is 'Rage italic.tty'
FontLabel *label = [[FontLabel alloc] initWithFrame:CGRectMake(10, 10, 210, 110) fontName:@"Rage Italic" pointSize:30.0f];

//set the color
label.textColor = [UIColor colorWithRed:0.254 green:0.216 blue:0.078 alpha:1];

//set the text
label.text = @"Denis you're a handsome man!";

//skip the background. make it transparent
label.backgroundColor = nil;
label.opaque = NO;

label.lineBreakMode = UILineBreakModeTailTruncation;

//dynamic number of lines
label.numberOfLines = 0;

//text alignment
label.textAlignment = UITextAlignmentCenter;

//add to where you need it
[myView addSubview: label];

//and release it
[label release];</pre>
]]></content:encoded>
			<wfw:commentRss>http://1337mobile.leetr.com/2009/11/30/iphone-custom-fonts-using-zyngas-fontlabel-class/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone: Rotate an UIImageView</title>
		<link>http://1337mobile.leetr.com/2009/11/30/iphone-rotate-an-uiimageview/</link>
		<comments>http://1337mobile.leetr.com/2009/11/30/iphone-rotate-an-uiimageview/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 06:47:10 +0000</pubDate>
		<dc:creator>Denis Smirnov</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[rotation]]></category>

		<guid isPermaLink="false">http://1337mobile.com/?p=146</guid>
		<description><![CDATA[Couldn&#8217;t be easier. Just make sure that degrees are in radians. imgView.transform = CGAffineTransformMakeRotation (degrees); You can spice it up with animation: [UIView beginAnimations:@"rotateAni" context:nil]; //set the duration to 5 seconds [UIView setAnimationDuration:5.0]; imgView.transform = CGAffineTransformMakeRotation (degrees); [UIView commitAnimations];]]></description>
			<content:encoded><![CDATA[<p>Couldn&#8217;t be easier. Just make sure that degrees are in radians.</p>
<pre>imgView.transform = CGAffineTransformMakeRotation (degrees);</pre>
<p>You can spice it up with animation:</p>
<pre>[UIView beginAnimations:@"rotateAni" context:nil];
//set the duration to 5 seconds
[UIView setAnimationDuration:5.0];
imgView.transform = CGAffineTransformMakeRotation (degrees);
[UIView commitAnimations];</pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone: Launching iTunes from Apps</title>
		<link>http://1337mobile.leetr.com/2009/10/28/iphone-launching-itunes-from-apps/</link>
		<comments>http://1337mobile.leetr.com/2009/10/28/iphone-launching-itunes-from-apps/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 20:27:16 +0000</pubDate>
		<dc:creator>Denis Smirnov</dc:creator>
				<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://1337mobile.com/?p=144</guid>
		<description><![CDATA[[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/your_app_link_here"]];]]></description>
			<content:encoded><![CDATA[<pre>[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/your_app_link_here"]];</pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone: cocos2d: Fix flicker at start up</title>
		<link>http://1337mobile.leetr.com/2009/09/15/iphone-cocos2d-fix-flicker-at-start-up/</link>
		<comments>http://1337mobile.leetr.com/2009/09/15/iphone-cocos2d-fix-flicker-at-start-up/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 16:29:14 +0000</pubDate>
		<dc:creator>Denis Smirnov</dc:creator>
				<category><![CDATA[cocos2d]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[cococ2d]]></category>
		<category><![CDATA[flicker]]></category>

		<guid isPermaLink="false">http://1337mobile.com/?p=142</guid>
		<description><![CDATA[Put this code right before you run you first scene ( Assuming that you have &#8220;Default.png&#8221; file ): // prevent flicker Sprite *sprite = [[Sprite spriteWithFile:@"Default.png"] retain]; sprite.anchorPoint = CGPointZero; [sprite draw]; [[[Director sharedDirector] openGLView] swapBuffers]; [sprite release]; // Run the intro Scene [[Director sharedDirector] runWithScene: introScene];]]></description>
			<content:encoded><![CDATA[<p>Put this code right before you run you first scene ( Assuming that you have &#8220;Default.png&#8221; file ):</p>
<pre>// prevent flicker
Sprite *sprite = [[Sprite spriteWithFile:@"Default.png"] retain];
sprite.anchorPoint = CGPointZero;
[sprite draw];
[[[Director sharedDirector] openGLView] swapBuffers];
[sprite release];

// Run the intro Scene
[[Director sharedDirector] runWithScene: introScene];</pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone: Current Time in Milliseconds</title>
		<link>http://1337mobile.leetr.com/2009/08/27/iphone-current-time-in-milliseconds/</link>
		<comments>http://1337mobile.leetr.com/2009/08/27/iphone-current-time-in-milliseconds/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 18:48:39 +0000</pubDate>
		<dc:creator>Denis Smirnov</dc:creator>
				<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://1337mobile.com/?p=136</guid>
		<description><![CDATA[This is how to get Unix time [[NSDate date] timeIntervalSince1970];]]></description>
			<content:encoded><![CDATA[<p>This is how to get Unix time</p>
<pre>[[NSDate date] timeIntervalSince1970];</pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Sneak Peak</title>
		<link>http://1337mobile.leetr.com/2009/08/16/game-sneak-peak/</link>
		<comments>http://1337mobile.leetr.com/2009/08/16/game-sneak-peak/#comments</comments>
		<pubDate>Sun, 16 Aug 2009 07:31:23 +0000</pubDate>
		<dc:creator>Denis Smirnov</dc:creator>
				<category><![CDATA[Photos / Pictures]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://1337mobile.com/?p=115</guid>
		<description><![CDATA[That all for now, stay tuned for more.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-116" title="game_peaking" src="http://1337mobile.com/wp-content/uploads/game_peaking.png" alt="game_peaking" width="539" height="451" /></p>
<p>That all for now, stay tuned for more.  </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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